Bear in mind that the Manaan flashpoint is a tactical flashpoint for Swtor Credits, which means that it's designed to work with a suboptimal group. In theory, you can run a tactical flashpoint with the first three players who queued up. There are items like kolto stations in boss fights, so even if a group happens to lack a healer, it could survive the encounter. My group just happened to be a tank, healer, and two DPS; the healer and I were well over-geared. This made the majority of the fights super easy. Often the tank didn't even have to worry about holding aggro the whole time. I don't want to give away too many mechanical spoilers, but I will say that unlike some of the other flashpoints where the mechanics are straightforward or a slight variation on tank-and-spank, this one offered a good mix of puzzle-type mechanics. To defeat the bosses optimally, we had to study what was happening. Unfortunately, one of the boss mechanics was muddied because we could just out DPS the mechanic. The Galactic Strongholds expansion arrives today as a reward for players who qualify for subscriber status. Preferred early access will follow in September 16 and then everyone will be on in the action come October 14. SWTOR has used similar tiered releases with add-on content in the past to help increase motivation to spend a few dollars in-game. As seen in the trailer above, the Galactic Strongholds expansion offers players the chance to customize their strongholds with trophies at gamereasy, put down roots across the galaxy with homes on multiple planets, and launch their very own Guild Flagship. The Guild Flagship allows players to offer orbital support to guild allies and leverage the power of the flagship to conquer planets.