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Submitted by StevenCao on Thu, 12/20/2018 - 04:59

I, sadly, missed out on the first Runescape, joining in 2004 when RuneScape gold 2 went live (which brought 3D pictures and other substantial updates ), back when I was a teen in school. I do not even want to learn the number of hours and friends lost to Runescape across multiple balances -- it would be well into the thousands.

The beauty of Runescape then was the very low system demands and incredibly addictive grind-like gameplay. The MMORPG makes full use of a power system that needs experience points (EXP) to increase in levelsup to a total of 99 in each skill. Skills cover many areas, from combat to prayerwood cutting into fishing, and smithing to crafting. There was enough material to keep all of us entertained, whichever ability you preferred.

The community was massive. Servers were always filling up and mini-games needed more than sufficient players for many rounds to be appreciated. You may even hang out with other players and just discuss a load of crap whilst spending hours at a time mining iron for that juicy 100,000 gold coin to get 1,000 units of ore trade. We appreciated PK'ing (player killing), questing (at times), and standard activity grinding to see who'd be among the first to hit 99 in a skill.

You can set up a new account called"magicdong400xXx" because that's the limit of adolescent imagination, grind tools, develop battle abilities adhering to a specialist"pure" PK manual, make money, buy cool-looking equipment (black trimmed addy armor anybody?) , then drop it in the jungle. Rinse and repeat, and meant creating a new account because we wanted to test out new strategies (that sucked).

To my surprise buy runescape mobile gold, Runescape is still going strong and there is even a mobile variant on the way. It is drawing tens of thousands of players each and every day with servers holding countless people.So I logged in and selected a server to combine.