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RS3 had far more gamers

Yeah if you think about it, light a fire in an empty area has the host tell just you concerning the fire. Lighting the fire in a place with 1000 people has to send that fire in the same moment to all 1000. I really don't understand how much money they do for non-technical players but it's possible that every single player in a stack of players has data about their location/actions constantly being sent to OSRS gold every other participant in the region even if it is not visible on your customer.

It functions just a bit different. Your customer is requesting the server the condition of Runescape. So the server checks which players are on your area, what they're wearing, and what they are doing (and a great deal more). Since he's got to fetch participant information of 1000 people in areas the server has a large undertaking to do. That is also why you will notice lag as well, the server is occupied with tackling the crowded spots, he can barely get your request sorted.

RS2 had far more gamers (although much more robots ) than RS3 and we'd seen 250k+ gamers on the internet often in summer and 1000+ players on each planet wasn't any issue back in 2011. Technologies have improved tremendously now a decade later, it is just stupid/moronic/idiotic thought that RS3 servers have been in worse shape than the era. RS3 certainly can handle a lot more players than today, particularly more players will surely imply more servers will be additional. The stability problems of the servers is some players are doing matters Jagex didn't plan for. It's not a huge issue.

Back in 2009 (later Runescape was considered"dead" due to wildy elimination ), a few servers are so crowded that Runescape was really literally unplayable. Killing a boss was practically inconceivable to me because were mid-level slayer and skilling. Some of these experiences are different because of me being liberated to play in the time but I only presumed that the once far-fetched dreams like having the ability to play RuneScape onto a cell phone became possible, they'd have fixed the host instability problems that made Runescape impossible to perform with.

I do not understand since I play with Old School as 21, what people are talking about with Old School servers and these servers are spaghetti. The OSRS servers are so bad that you are able to perish to slayer creatures that are superior because Runescape will freeze for 20 minutes or more. Not precisely. Why it is so, I can not really explain, but it definitely makes a huge difference. So much so in actuality, that at OSRS some catchy people realized cash can be duplicated by them if they made the server crash. The result? They made a literal shit ton of alts (they filled the server into the 2k cap, or quite close to it.) And put those balances. After in soul wars, they made as it strove to Buy RS gold calculate all those hits in such a tiny area, all the alts fight with each other, creating huge strain.