Two WoW Classic Players Reach Level 60 in Ultra-Hard Challenge without Dying
Last week's launch of World of Warcraft Classic Season of Mastery has seen a number of the game's most committed players take on the "hardcore" effort to reach level 60 without dying buy WoTLK Gold . After three hours of gameplay the leveling team has become the first team to complete this feat with the game's new seasonal servers.
According to Wowhead the players Tommysalami and Tactics achieved the world-first challengeof achieving 60 levels after 76 hours using a paladin and rogue duo. The team made use of an add-on to leveling guide called RestedXP and both players worked on and played with, to accomplish their goal.
"Hardcore WoW is a game with a community-driven playstyle in which players strive to discover how far they are able to achieve without dying. This frequently, it means not using things such as auction houses or obtaining assistance from non-hardcore players. Death while playing a tough character implies making a commitment to delete or never play the slain character again.
WoW Classic Season of Mastery comes with some features to play hardcore games officially for the first time since players can speak to an NPC and receive a "Soul of Iron" buff that indicates that the player is yet been killed buy WoW WoTLK Classic Gold. This buff expires after death, although the game doesn't go so far as to remove players who have been defeated.