Im so pleased about the outfits! And the way that the games coexist using the block-like system! Im officially hyped today, thank you pso2 devs for clearing it all up! Perhaps not the greatest fan of how there appears to be two entirely distinct body meshes for fashion, and it cannot be mixed and matched. Regardless, really happy with how this is playing out. Maybe because of New Genesis's Physique Character is likely having extra details such as Skin Lustre and Moving Finger animations that must not be moved over to PSO2 base match, The only wish I had is that a single daythey would patch every style to be mixture and mash potential, such as for instance, utilizing a CAST arm from NGS while another components are PSO2 components to keep the palms moving .
Yeah it certainly has to do with fundamentally different body rigging on the new outfits, and not enough resources (money and time ) to update rigs on present outfits. Considering everything Sega is doing in the pictures overhaul, there's no way this limitation would be set up if it was an easy fix. And there a quite a lot of outfits, especially on JP side. I truly hope they just gradually update clothing over time particularly the exclusive ones out of the item codes and collabs. I wouldn't mind if they make them into a separate NGS scratch if it is going to induce them to do this. This is actually nice. I do hope though that they slowly update the old PSO2 Outfits and Layered wears to allow finger movement down the road. Especially Collaboration outfits and layered wear (Half-Life, Persona, Anime Collabs, etc).
Seems like a perfect chance for them....to promote them to you as Scratch items and call them the"GVS" versions or something. I am confident that they do upgrade them but it's more rewarding for them to sell you the remade from scratch outfits than giving them for free. I have worked in the market previously and rigging palms up isn't hard work, the matter is how many costume things would need to be altered without a monetary justification. Plus giving folks completely working things with the benefits (on what is basically a brand new sport ) could deincentivise players buying the"new" stuff. Yeah. They release across the years the same outfits (sky/night/blue/gv/b/etc.) But with recolors and sell them as new instead of giving us the ability to recolor them openly. And then the ones that you could recolor prices buying scratch things for a color pass.
Personal speculation: PSO2 has been ported into the NGS motor to keep players occupied involving NGS content releases. No new content will probably be released to it outside of cosmetics, of which will be obtained/ported out of NGS events/scratches to get people to perform that. It'll be removed after a few years after all of the players have migrated over and the only individuals in the PSO2 blocks are diehards holdouts/nostalgia. Probably. It's a brand new game so chances are similar to some other Online RPG the initial release will not have much in regards to an endgame for those players who hit max level on day 1. It'll be wonderful to simply switch cubes anytime I wanna hit up an old UQ though. There's never a reason to not visit magatsu.
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