We'll be liberated." - the Ambassador.Exciting stuff, Kranon! They're powerful enough to pique the interest of RS gold Kranon in allying with themand mess with Saradomin, too.
Thus, we've known for quite a long time that the Jmods are not too pleased with the Camelot quests:- Merlin's Crystal- Holy Grail- King's Ranson- Murder Mystery (tie in quest)Reworking the 3 quests would be a knightmare, even if it's only a transcript rewrite to make it more of a Runescape plot rather than a generic fantasy plot.
Arthur and Morgan Le Faye are play acting the roles of 2 factions that are competing. The Sinclairs are doing a"Murder Mystery" act.By the time things get to the fourth act (King's Ransom), all of 3 households tales are intertwining and becoming from hand.In all of the stories, you play the exact same"part" (though there is fighting, the abilities of Excalibur are actual, etc).This would explain the absurdity of the tales and the reason it isn't Runescapish:- most of the individuals are behaving (improvising since it moves )- 3 rich and bored noble households spending heaps of gp on props, some of which are enchanted to make it look real- the knights are in reality knights, but they are moving along with it since they are paid, just like bored, and may spar with each other- that the Kinshra got involved since some fool paid them and didn't realize buy old school runescape gold how bad of an idea that it wasThe player still gets to do Knight's Waves (they are still real knights) and the Court House (your acting was so good, people thought you were a lawyer).
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