One feature that I was FIFA 23 Coins most curious about experiencing first-hand was the new physics system. In the wake of HyperMotion 2 being touted as the perfect way to introduce more realistic physics into the game, I wanted to know whether the new features had any real impact. There's an interesting mix on this particular front. On the other hand, you'll be able to see the brand new ball's physical properties as you switch between the play. The ball spins and turns real-time as you track the ball's movement.
However however, the aspects EA highlighted pre-release such as deflections and collision physics look and feel the same as the last time. Although the weight of players has increased to a greater degree but the players still hit one another, and can result in unrealistic collisions, particularly when you consider the tendency to keep that hand glued to that sprint button.
A lot of the new deflections that are produced by the extension of a leg or foot can only be seen through replays. In the some of the replays I've seen and especially the power variety -- may cause some painful injuries. Deflections and 50-50s continue to be favored by the AI especially when you get used to new body types and what they mean regarding acceleration.
HyperMotion and realistic physics just won't work. There's just too much moving and sliding that take away from the realistic results. Sliders like OS' Community Sliders help to slow the game down and make it more sim, but they can only do very little with regards to physics.
In this deep dive, I'll look at the latest features within FIFA 23 to provide my impressions on which ones can have an impact on the game, what kind of influence (negative and positive) they're buy FUT 23 Coins having and whether they have room for improvement.