Agreed, gate guns should pop any hostiles. Belts and anoms are still fair games in reduced though.Agreed. Although perhaps it happened enough and that is why the devs submitted to discord concerning it. Nevertheless, it was not so much that they posted on the login screen.I'm giving them a time but also I am playing way less while I wait and watch.
I got caught several times warping through lowsec, not even null. Happily it was lazy and I just slammed warp stabs and escaped fine. You can tank the gate firearms right now in frigates having a buddy, plus lots of the guns are broken in the moment and don't even flame in certain systems.Having to watch my screen while I twist 20+ places away whenever I want to do anything, it is tough. So I have not played because the change.The problem is, that this is a portable game. Sitting there and watching your screen as you warp is not what it should be. The game has a lot of issues, and a great deal of potential. The devs just must quit attempting to make a mobile game into EO.
Autopilot warping should be safe in low and higher sec.
Devs will drive a great deal of players off if they keep trying to make it EO.Well, it is definitely safe in highsec, you can not even attack in highsec. It's mostly safe in lowsec, but not 100% secure, which means you have to watch your display in lowsec, which is bonkers.
Check out www.EVE Echoes.com for more details.