Runescape has of providing you a sense of progress, the allure. If you're near 99 agility you might do half an evening of rooftops with nothing to show for this. No amounts achieved, no pet, nothing. But you know you grinded out another god knows that seems great, and how much xp. What I say about osrs is there is no backwards progression(for the most part).Every little xp you never have to do again on your account. Every quest is done indefinitely. You advance your account and it remains progressed. Idk I only believe that particular compared to many games. Games now you "progress" a monthly pass or there's a set end to RuneScape game you conquer it and that's it.
What I have mentioned, the end is the thing that feels good. While you educated your agi you were probably bored as shit needing a Netflix show to binge, but at the end of the day you felt good that you had completed the grind. That's what I am saying, the mill itself is not fun, the atmosphere later it was keeps people going.Films and novels are intended to entertain you though. Grinding a skill on a game is like grinding a skill in real life (for example playing an instrument). You need to repeat the identical stuff all the time, you fail a lot and most of the time its just dull and annoying. But when you are finally able to play the song you're learning its a fantastic feeling, just if you're finally able to wear the skillcape.
This is a equal that is false. As you are constantly improving your skill and so the quality of your play little by little, playing an instrument is something you actively practise to improve upon, there's a gratification feedback. Grinding a skill over and above doesn't take skill, there's no danger of collapse, I know full well I can click on a rock to mine or 1000 times. It doesn't take skill to perform, and it's not something that you need to practise for much better at.I think the runescape equivalent would be learning raids or some thing. It requires a while to learn and get and you have to focus better skillwise, like learning a new song on guitar for instance. Training mining?
Another big difference is that you are never on"autopilot" if you are playing a tool (if you're doing it right at a minimum ). In RS, there's basically nothing that is not autopilot. I frankly do not think there is anything comparable to the RS grind out of other school MMOs. I honestly can't explain why I have the urge to play with it for ~ 80 hours after. Obviously its not exactly the same, the one is a skill that is virtual, the other is a life skill that is real. Your skill as a person can get better at supervisors or your personality may get better at scaling runes. And not all the skills have exactly the same amount of satisfaction feedback.
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