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So Microsoft wanted to buy Nintendo

Xbox Video Game Studios is a Department of American Software Application Concerning Microsoft, which is liable for the advancement and magazine of computer games for the Windows OS and the in-house video game consoles of the Xbox brand name. The area serves as a computer system video game author. Previous names of the division were Microsoft Games (2000-2001), Microsoft Video Game Studios (2001-2011) and also Microsoft Studios (2011-2019). The Xbox Game Studios release video clip games of various programmer workshops belonging to Microsoft, such as Moving Studios, Rare, Ninja Theory, Inside Amusement, Bethesda Game Studios or Obsidian Entertainment, yet additionally release computer game from independent programmer studios.
There is nothing new if great play companies buy other companies to get a little bigger. Especially Microsoft is known to go to big shopping tours. Companies like Obsidian Entertainment and Inside include, for example, the Microsoft family. The career network LinkedIn was bought up.
Most recently Microsoft's purchase of Bethesda headlines. Here, however, the Xbox manufacturer does not listen and has many more plans.
Microsoft wanted EA and Square
Some takeover attempts did not take off how Microsoft imagined that. More than 20 years ago, Microsoft prepared for publishing your first game console. In the company there was the fear that are not enough games for the first Xbox.
Some companies were contacted with takeover offers. These were Electronic Arts, Midway Games and Square before fusion with Unix. EA refused and in the case of the Final Fantasy developer Square was the offer too low.
Nintendo laughed Microsoft
It has long been known that Microsoft had also started the attempt to buy the Japanese game company Nintendo. Super Mario Bros. and The Legend of Zelda — Microsoft's view after fit games like this perfect to the one, according to its own opinion, more superior hardware of the Xbox. The former head of the Xbox business development was commented on this topic at the beginning of this year in an interview with Bloomberg:
We had Nintendo in January 2000 in our house to work out the details of a joint venture, where we presented all the technical data of the Xbox. The argument was that her hardware was bad, and she was in comparison to Songs PlayStation That too. So the idea was: 'Do you hear you are much better, as far as the games are concerned, with Mario and all the stuff. Why do not you leave us the hardware?' But that did not work.
But the bustling offer made Nintendo by no means angry. On the contrary, the Japanese interlocutors just laughed Microsoft.
You just broke up, Kevin Bacchus said Microsoft's former director of third-party relations for Xbox. Imagine that someone laughs for an hour only over them. So about the meeting ran.
Love Nintendo...

Microsoft is not embarrassing his past. To 20 . Anniversary of the Xbox console published the company a letter from Vice President Rick Thompson to Nintendo of America from 1999, which publishes some evidence for the attempted purchase. The letter is read in virtual Xbox museum.
The letter is only partially readable, as it is hidden from a huge font in the middle, but you can read enough on the sides. The letter reveals that he was written by Vice President Rick Thompson. In addition, it is also mentioned who should take part in Nintendo sat the meeting.
The long-standing Nintendo President Hiroshi Yamaguchi and the hardware legend Gen yo Takeda were involved in the negotiations with Microsoft. Takeda was later responsible for the formation of the innovative controller design of the Nintendo Wii, as he urged to create an innovative video game console.
Takeda was also that loud the letter had borrowed to respond to a partnership with Microsoft. Thompson tried in his letter to appease with sentences such as: The offer of Microsoft can help to make Dolphin to the best video game console. Dolphin was then the Code name for the Game cube, which later not sold as well as hoped by Nintendo.
Although Nintendo has waived the help of Microsoft at that time, they were worthwhile for their pioneering spirit. Thanks to Takeda urging on innovative solutions, some of the most successful consoles were created on the market, the Nintendo DS, the Wii and the Switch.
Would it have come differently what Nintendo games we would now go on the Xbox or even the PC?
From Dina Makovich
Author
24.11.2021 at 13:51

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